上古卷轴OL攻略

套装

图标名称类型套装效果
利刃交响曲
Symphony of Blades
怪物(1件)增加 4%造成的治疗
(2件)When you heal an ally who is under 50% of their primary resource, grant them Meridia's Favor, which restores 13-570 Magicka or Stamina every 1秒 for 6秒. This effect can occur every 18秒 per target.The resource returned is based off the target's highest maximum resource.
石之看守
Stonekeeper
怪物(1件)增加 12-548 耐力上限
(1件)增加 12-548 魔力上限
(1件)增加 14-603 生命上限
(2件)When you Block, you gain an energy Charge stack. When you gain 6 Charges, you release the energy, restoring 57-2480 Stamina and Magicka, and healing for 57-2480. After releasing the Charges, you cannot regain new Charges for 14秒.Charges can be accumulated up to once every .25秒.
维科萨
Vykosa
怪物(1件)增加 4%受到的治疗
(2件)猛击被嘲讽的一名敌人时,发出震耳怒吼使其恐惧,为其附加高级懦弱术,使其武器伤害和法术伤害降低430,持续8秒。该效果每15秒可触发一次。
巴洛格
Balorgh
怪物(1件)增加 3-129武器伤害和法术伤害
(2件)使用终极技能时,获得等同于消耗的总终极点的武器伤害和法术伤害,以及等同于该数值23倍的物理穿透和法术穿透,持续12秒。
赞恩
Zaan
怪物(1件)增加 15-657暴击率
(2件)用轻攻击或重攻击造成暴击伤害时,有 33 %的概率将自己和8米范围内的敌人连接在一起,持续10秒。被连接的敌人每1秒受到145 Flame damage伤害。该伤害每秒提高100%,且附带燃烧状态效果。该效果每20秒可以生效一次,受武器伤害或法术伤害中较高的数值影响。
图尔佛昆
Thurvokun
怪物(1件)增加 28-1206 生命上限
(2件)受到来自附近敌人的伤害时,召唤不断扩散的亵渎胆汁池,持续8秒。位于胆汁中的敌人每1秒受到195 Disease damage,且受到次级致残和疾病状态的影响,持续4秒,使其造成的伤害降低5%,受到的治疗和生命回复降低8%。该效果每16秒生效一次,伤害取决于自身生命上限。
铎米豪斯
Domihaus
怪物(1件)增加 25-1096 耐力上限
(1件)增加 25-1096 魔力上限
(2件)当你造成伤害时,你会在自身周围创造一圈长达10米的熔岩环,持续10秒,每1秒造成90 Flame damage和90 Physical damage。站在环内你的武器伤害和法术伤害会提升6-300。该效果每15秒生效一次,伤害受武器伤害或法术伤害中较高的数值影响。
大地之血
Earthgore
怪物(1件)增加 4%造成的治疗
(2件)When you heal yourself or a group member that is under 50% Health, you conjure a pool of blood underneath them, immediately removing all harmful area effects, and healing the lowest Health group member in the area after 2秒 for 1702 Health every 2秒 over 8秒. This effect can occur once every 20秒 and scales off the higher of your Max Magicka or Stamina.
格罗斯达尔
Grothdarr
怪物(1件)增加 25-1096 魔力上限
(2件)When you deal damage to an enemy within 8米, you have a 10% chance to create lava pools that swirl around you, dealing 259 Flame damage to all enemies within 8米 of you every 1秒 for 5秒. This effect can occur once every 10秒 and scales off the higher of your Weapon or Spell Damage.
夕月
Selene
怪物(1件)增加 25-1096 耐力上限
(2件)造成肉搏伤害时,召唤出一个原始灵魂,在1.3秒后撕咬面前靠你最近的敌人,持续1702 Physical damage。该效果每6秒生效一次,受武器伤害或法术伤害中较高的数值影响。
巨魔王
The Troll King
怪物(1件)增加 4%造成的治疗
(2件)治疗自身或友军时,如果自身或友方生命值仍然低于 50 %,其生命回复提高21-925,持续10秒。
海盗骷髅
Pirate Skeleton
怪物(1件)增加 34-1487盔甲
(2件)生命受伤害时变为骷髅,获得高级守护 与次级亵渎,持续15秒,自身所受伤害降低10%,但所获治疗与生命回复同样降低8%。每20秒秒生效一次。
战栗之鳞
Tremorscale
怪物(1件)增加 25-1096 耐力上限
(2件)When you activate a taunt ability on an enemy, you cause a duneripper to burst from the ground beneath them after 1秒, dealing 0 Physical damage to all enemies within 4米 and reducing their Armor by 0 for 15秒. This effect can occur once every 10秒 and scales off the higher of your Physical or Spell Resistance.
暴风拳
Stormfist
怪物(1件)增加 3-129 耐力回复
(2件)When you deal damage, you have a 10% chance to create a thunderfist to crush the enemy, dealing 277 Shock damage every 1秒 for 3秒 to all enemies within 4米 and a final 1306-9580 Physical damage when the fist closes. This effect can occur once every 8秒 and scales off the higher of your Weapon or Spell Damage.
寒冰之心
Iceheart
怪物(1件)增加 15-657暴击率
(2件)When you deal Critical Damage, you have a 20% chance to gain a damage shield that absorbs 116-5000 damage for 6秒. While the damage shield holds, you deal 259 Frost damage to all enemies within 5米 of you every 1秒. This effect can occur once every 6秒 and the damage scales off the higher of your Weapon or Spell Damage.
伊拉姆布里斯
Ilambris
怪物(1件)增加 25-1096 魔力上限
(2件)When you deal Flame or Shock Damage, you have a 33% chance to summon a meteor shower that deals 145 Flame damage and 145 Shock damage to all enemies within 4米 every 1秒 for 5秒. This effect can occur once every 8秒 and scales off the higher of your Weapon or Spell Damage.
炼狱守护者
Infernal Guardian
怪物(1件)增加 25-1096 魔力上限
(2件)When you apply a damage shield to yourself or an ally, you have a 50% chance to lob 3 mortars over 2秒 at the furthest enemy from you that each deal 641 Flame damage to all enemies within 5米 of the blast area. This effect can occur once every 6秒 and scales off the higher of your Weapon or Spell Damage.
塞利斯特利克斯
Sellistrix
怪物(1件)增加 25-1096 耐力上限
(2件)对敌人造成伤害时在敌人身下制造地震,1.5秒后发生,对4米半径内的所有敌人造成975 Physical damage并将其击晕,持续3秒。该效果每6秒生效一次,受武器伤害或法术伤害中较高的数值影响。
黏液之胃
Slimecraw
怪物(1件)增加 17-771暴击率
(2件)始终获得次级狂怒,自身所致伤害提高5%.
窒息荆棘
Chokethorn
怪物(1件)增加 3-129 魔力回复
(2件)使用治疗技能时有 33 %几率召唤一棵扼颈幼树6986,回复自身或一名友方6秒生命。该效果每10秒生效一次,受魔力上限或耐力上限中较高的数值影响。